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Dee said:Hands up who else cried when Roy hugged Jamie? I’ll be looking for that gif in the morning once the Tumblrinas get going.
The episode title really was so appropriate - the obvious reference is the team they played, but it’s really about *this* team and the idea of what it means to be a man, to stand up for yourself, to ‘man up’. There are many layered definitions of what it means to be a man, & several are explored here in the actions of these guys - Roy consistently stepping up to guide Phoebe in the right direction, Sam opening his heart to go for what he wants, Jamie refusing to allow his monster of a father to treat him and his teammates horribly, Ted facing the sadness he’s kept bottled up for so many years & working through it via therapy. This team is the *real* ‘Man City’.
This show has become so much more than I thought it would be in the first ep of season 1. I’m loving it more and more.
Binged the new Life is Strange over the past day. Took about twelve hours from start to finish. I enjoyed it quite a bit, mainly because I find Alex - the new protagonist - to be an excellent character, on par with Max in terms of personality, likability, and dialogue (just the right amount of cringe - but zero "hellas", unfortunately). I might even like Alex a little better, in fact.
The story is decent, although similar to Life is Strange: Before the Storm the last chapter is a bit weak (it feels rushed overall and awkward at times) and boy did I see the big twist coming a mile away. While the story definitely didn't grab me by the feels as much as the first one did, it still contains some outstanding moments that are mostly driven by Alex's power.
The power mechanic in this game works surprisingly well and leads to some heavy emotional story beats. I could see how playing it through multiple times would be rewarding just for the sake of trying out some different choices. That said, the choices in this game aren't nearly as consequential as they were in the first one. Nothing that seismically shifts the story in one direction or another, anyway.
There's an entire LARP sequence in this game. Your mileage may vary on that....
Oh, and it's very, very pretty. Set in small-town Colorado, according to one of the characters when you move there you "automatically get an amazing beard, a pretentious knowledge of craft beers, and a Subaru." Anyone who enjoyed the Arcadia Bay setting would likely find Haven Springs and its citizens to be just as charming.
I know it won't happen, and that's hella alright... but yeah, the boys would probably have a lot of fun with this one.
I got back into this after being mixed on the first season. I think every season has been an improvement son the previous one.There’s a fair amount of random plot bullshit but the overall story is good and has improved immensely since season 1. The Klingon stuff was a drag on it. I have some complaints about dialogue and the extent to which characters feel the need to tell Michael or each other how special they are constantly. But season 3 in particular is blending the personal and emotional nature of this show with some of the philosophizing of the older shows. I’m in the middle of the season 3 and it’s been a great run lately. Particularly the episode where they go back to Vulcan. I liked the Trill episode too. The jump to the future has freed them up to try some interesting things and I’m really enjoying it. I’ll say too that they’ve found a way to make this feel less serialized than before. Every episode serves the larger arc but lately they still work on their own.One other thing. The lighting and photography on this show is constantly A+. There’s a tendency now on tv and movies (ahem, Marvel) to either light everything like it’s in the middle of a Target or inside a cave. Well lit from all sides or barely at all. They play with shadows and interesting camera angles, and it stands out.