The window can’t be opened, it’s a single pane but you’ve
already heard one window break and you can tell just by looking at it that it
would be easy to smash. You wrap your fist
in a sheet from your bed and punch through the window and clear any jagged
shards from the opening. Looking out, a
few things catch your eye (I rolled a perception check in roll20, you rolled 17). The
first thing that you notice is that there seems to be an unusual amount of
black smoke in the air. You’ve seen wood
burn plenty of times and you don’t associate black smoke with burning wood, and
this amount of smoke seems very unusual.
The next thing that catches your attention is a giant stone slab. Someone has blocked the back door to the inn by
leaning a giant stone slab up against it.
Lastly, you see Darcassan’s familiar (owl) Nym laying on the ground with
an arrow sticking into it. Just as you
focus your attention on Nym, three arrows are fired and find their purchase in
the frame of the window in a perfect line.
It seems very obvious that they were meant as a warning and weren’t
misses. You can see that these arrows
have the now familiar rat-head on them. You’re
unable to see where the arrows came from (I rolled a perception check in
roll20, you rolled a 4).
As you descend the stairs to the ground floor, you quickly
realize that there’s a heavy cloud of black smoke in the air. It seems to sit and hang in the air here
rather than rise up like you’d expect smoke to do. Through the smoke you can see the flicker of
flames near the front door of the inn. You
end up near the side door, and see the owner of the Hunter’s Haven – Andru – pounding
on the side door. He seems to be in a
bit of a panic, and when he sees you he begins shouting.
“It’s blocked! I can’t
get it to budge at all! We’re going to
burn alive in here! The smoke…” he tails
off as he’s overcome by a fit of coughing.
You dash down to the ground floor and as you arrive you’re
struck not only by how thick the smoke is, but also by how black it is. (You’re both presently located near a window,
there’s one right at the bottom of the stairs).
You strain to look through the window, but the thick cloud of smoke obscures
almost everything. You see glimpses of
what must be people running around, and occasionally make out a “splash” and “hiss”
sound that makes it seem like someone is throwing water on the fire. You can also see a bucket and spilled water
on the inside of the inn, as if someone has already tried to douse the flames
from inside. Despite the various
efforts, the flames persist and seem to be making their way up the outside
walls of the inn.
Earlier I sent a message to @Hatorian that I actually meant
for you…you were able to take an extra bit of movement, but didn’t. I’ve assumed from your earlier statement (and
from seeing the rest of your friends take off downstairs) that you would have
done the same. I’ve placed you on the
lower level with the rest of the party (sans Ragnuk!). You see the same as @Alkaid13 and @CapeGabe
see above, I just wanted to direct this at you so you understand why I’ve moved
you.To everyone (minus Flukes!)
As you’re gathered on the ground floor, you hear an unnaturally loud voice come booming from outside.
“Come out cowards!
You’ve been looking for me and now I’ve found you! Burning alive is a terrible way to go, and
would rob me of the satisfaction of killing you myself! Come face the great Kasparian! Let your deaths be public!”
Is there a chimney in this tavern?
@CretanBull What's the window situation on the back and side walls?
StirlingStirling will look to the back wall for windows.Feel free to move him more if the boxes are 5 feet... I moved him 5 boxes.
Can I see him through the window?
DarcassanI dash to the back door. SInce I used action to dash I'll have to wait to try door.