Justus“If you’re really someone who wants to help you will heal me”I stumble towards kasparian holding my wounds. “I really don’t feel well guys”
DarcassanStill riled up over being shot but understanding what he says I say nothing and turn around to kick the shelves. Noticing books I am completely distracted and start going through them. I have no further words for him.Investigation 22 / 17
You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated.
When you drink this potion, you gain the “reduce” effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion’s liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.
When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
You also find a spell book. George speaks up, "That belonged to a Rat who I was apprenticing...he'll no longer need it" he points to one of the men in the cylinders in the back of the room.
1st lvl: Shield, Detect Magic, Ray of Sickness, Cause Fear
2nd lvl: Arcane Lock, Ray of Enfeeblement
3rd lvl: Sleet Storm
In order to use any of these spells, you have to first copy them to your own spellbook. You can only copy spells that you're capable of casting (so for you, that's just the 1st lvl spells now). To copy a spell to your spellbook it takes 2 hours and 50gp per spell level (ie it would take 2 hours and 50gp to copy a 1st lvl spell, 4 hours and 100pg to copy a 2nd lvl spell and 6 hours/150gp to copy a 3rd lvl spell). Once you've spent the time and gold, you roll an arcana check. To copy a 1st lvl spell the DC is 11 (base of 10 +1 for 1st lvl spell). If you roll 11 or higher on your arcana check, the spell is successfully copied into your book. If you roll below an 11, the copy failed. Because it's a book and not a scroll, you can try again (taking another 2 hours and costing another 50gp)...if you fail when trying to copy a scroll, the scroll is ruined and you can't try again.
When you finish searching this room, you hear George say "There are some things in the crates in the other chamber that might be of use to you as well. When you're all ready, I'll open a portal and send you back there."
I'm going to start a new thread for lvl 2...this one is taking a long time to load and post things to.