What if instead of multiple timelines...
There are multiple copies of each host and they are interconnected in order to maintain relationships with guests, etc? If one of the hosts is killed in the park, it is reasonable to assume that they are not quickly brought back to the labs, cleaned, repaired, and re-installed in the park. It would presumably take a decent amount of time to repair damaged hosts (gun shots, stabs, blown off arms, etc). Therefore, when a host is killed or injured, instead of waiting days to re-enter it into the park, they simply transfer data and release a separate copy of that specific host. What if instead of seeing different timelines, we are seeing views from different copies of the same bots that have taken place in the present? I have not dove too deep into this theory so feel free to tear it apart. Thanks.
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